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Game
Homeworld.js
1 year ago

Bugs smashing/New features!


I've fixed loads of bugs with the engine in the past couple of days. I've also been working on new built in UI text boxes! They are pretty bare bones but they work really well. I'd like to add a text cursor to move around the string but I'll add that later. (I'm pretty exhausted) I've also added a duplicate function to all constructors.

Future:

I plan on adding more ui element types to the engine so hopefully soon we won't have to piggy back off of html. I'm helping my friend make a game and we are using my engine. I'm working on a standalone tile renderer and editor for it. Hopefully once I finish it I can refine it enough to be put in the engine itself. The engine still needs a options menu which I will be working on "soonTM".

Release:

I'll be working on a release build next year so you all can use it. It will be free and I will be updating it. It will also be open source so feel free to help out when it's released.

Final thoughts:

I'm probably not going to making anymore engine dev. logs the rest of the year so until next year I hope you all have a good rest of your year!



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🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

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Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

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