Game
Immortal Sins
5 years ago

Build 20210516 released!


Changelog:

  • Additional text changes.

  • Slightly reduced the game's size.

  • Slightly re-tooled the Automatic Crash Reports to improve reliability.

  • Fixed a bug that caused the camera to shake a lot in a certain scene.

  • Fixed a bug that caused the wrong lighting to be loaded in Danotia.

  • Fixed a bug that caused the counters in the states buffs and debuffs to show up in the wrong position during battles.



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It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

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Added achievements. Because why not?

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Yearly GJ post. More updates in X and Itch.

This is a screen overlay that appears when spit in the face / blinded.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Taking the wraps off. For real this time.

¡Era hora de que apareciera el último acompañante de esta aventura! ¡Roque, el primo de Ciro!

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It was time for the last party member to appear! Roque, Ciro's cousin!

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