Game
Immortal Sins

4 years ago

Added achievements. Because why not?




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Jump List returns in the next update.

The new package manager UI in action. Works regardless if you skipped the launcher or not.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Home customization showcase :)

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Art Fight started a day ago and there's already some really cool art of my characters being made.

Carrot Man art by Freeway

Starly art by Ghost_artfight

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

A small teaser for the next update.

Este gameplay sí que es fascinante! Mecánica de tender ropa, como no se le ocurrió a nadie antes!

(El juego no consistirá sólo de esto)

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.