Next up
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
It's a bit early, but I have something cooking. Keep an eye out.
Jump List returns in the next update.
I am happy to announce, World One Chapter 1: Remade.
I will share more info in the next newsletter.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.
-----------------
AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.
Something something... Stuff that I worked on.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Happy reformation day, early access has been released.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.











0 comments