Next up
bullet system!
cheeky bugfix just after releasing a new patch! bullets no longer lag behind you if you get hit without kr
not worth setting a new release for just go to the github if you so desire to check it out LOL
welcome to the first post of this engine's page
nothing big i just redid how enemy sprites work and now they're segmented! this makes enemy animation loads easier
hp bar is tweened now (elastic was just to test easing it'll look normal when i work out some other stuff and then release it)
Purple sans
you can now fully spare the enemies
all there is left is attacking
oh yeah i also made a slightly better logo
a full showcase of the features of my undertale love2d engine! (besides pausing and fullscreen/borders) i'm super happy with how it's going so far and it's so close to being done
Dusttale AU challenge, but SP! Dusttale
redid bluesoul code ! now based off of the original game's blue soul code so it's accurate











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