In my Candle Wizard Roguelike, one of the main mechanics of my game is, the more you get hit the angrier you get. which will make you have faster movement speed or stronger damage something like that. And my game's name is going to be "Hothead", because he's a candle with fire on his head, and he gets super angry, super fast (if you take a lot of damage fast). so he's a hothead.
Next up
I made a new Boss!🌶️
The new boss in my Candle Wizard Roguelike is "El Pimiento". But all I have so far is just this sprite. I will show off more when I have him somewhat working.
Check out my new game for the "Mini Jam 151"
Game -> https://justagamedeveloperyt.itch.io/the-greed-machine
My newest game! I made it in 3 Hours!
Check It Out -> https://justagamedeveloperyt.itch.io/duck-duck-gold
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
I made boss art for my game!
I just finished my first Christmas and Unity game called "GIFT THE GIFTS"
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
I Just Finished The First Basic Boss Movement For My
1 comment