Game
Castlevania: Holy Fires
5 years ago

Castlevania: Holy Fires Patch Version 1.0.3 is now live.

Details in the article below.


Castlevania: Holy Fires Patch Version 1.0.3

  • Decreased damage that static stakes do

  • Fixed boss bug on Chris route

  • Fixed level 4 platform bug



0 comments

Loading...

Next up

Castlevania: Holy Fires Version 2.0.0: Casual Mode is now live!

Check out the article below to see what's new in this update!

Check our page for the download! https://gamejolt.com/games/holy-fires/432271

Here's Kindle's second sub-weapon!

With these Summonable Platforms, Kindle is able to reach places Christopher can't with ease!

Castlevania: Holy Fires Version 1.1.0 is now live!

Check out the article below to see what's new in this update!

Check our page for the download! https://gamejolt.com/games/holy-fires/432271

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The Fourth and Final Level. We're finally making it. Here you see the entrance to Dracula's Inner Sanctum. A walkway surrounded by a giant moat of blood. Can't stay too long to enjoy the nice surroundings though, the blood rises...

@JerielBonilla wanted Symphony Of The Night. Well, there ya go! 😁 #Castlevania #WiseDrums

Mancers: One More Floor Devlog nr. 2: Speed bumps

New monster reveal! She-worms (or just Worms) are excellent climbers. They use this ability to slither their way up the Clocktower. Watch out when you hit them though, they switch to their attack form if you do...

Happy Devruary! Devruary Day 12 celebrates @ddbalabag ! They're the game dev behind Book and Horn! We also have a question for the devs of Game Jolt: What tool or plugin saves you the most time in game dev?

We added enemies from later Castlevania games to Holy Fires. Check out Ukoback and Skeleton Gunman from Symfony of the Night (among others). To make them fit in Holy Fires, we gave them a bit of a visual overhaul. (also check out our new page-banner)