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Mancers: One More Floor Devlog nr. 2: Speed bumps
Mancers Memos nr. 4 - The Key (Rooms) to Adventure
We added enemies from later Castlevania games to Holy Fires. Check out Ukoback and Skeleton Gunman from Symfony of the Night (among others). To make them fit in Holy Fires, we gave them a bit of a visual overhaul. (also check out our new page-banner)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Holy Fires Update! This week, another part of the Clocktower, we're showing off the new gears! These mechanical wonders will make for challenging platforming puzzles! Watch 'em spin!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here's Kindle's second sub-weapon!
With these Summonable Platforms, Kindle is able to reach places Christopher can't with ease!
Castlevania: Holy Fires Version 2.0.0: Casual Mode is now live!
Check out the article below to see what's new in this update!
Check our page for the download! https://gamejolt.com/games/holy-fires/432271
@JerielBonilla wanted Symphony Of The Night. Well, there ya go! 😁 #Castlevania #WiseDrums
Two Holy Fires posts in one week? You bet!
A few weeks ago we showed a first look at the boss' arena for level 3. Here it is in it's finished form!
Also, check out that grey demon in the sky. It's Gobanz (or Death Bat), the original boss of level 3!
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