Game
The Inferno Game BETA

3 years ago

Celtic knots are hard, but pretty satisfying when I can get them right




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I wanted to try custom controls for my games, but it was always on the Options Menu To-Do list, the last things I did. I decided to I'll add it to the Pause Menu so people can change it anytime. Right now I'm moving it to the UI's Layout

Updates:

New Tutorial Page

Boosted Player's Frost Ability

Boosted Player's Fire Ability

Enemies react to Player's powers

Make Enemies Harmless when Stunned

Added Kick-Off Wall

Kickable Objects

Added Secret Passages

Alternate Routes

Art Direction Decision

This is a video of a short #sidescroller #horror with a Timer mechanic. When would it be a great time to play this kind of game? (before bed, after work, while waiting for something, or another time?) Comment down below! It's for course research

See my ingenuity, mortals! For I have used my canvas holder to take steady pictures with my ipad for traditional assets, bwahahahaha! 😎

My #Yule video from 2025. I talk more about my prototypes, specifically my #2DHorror games.

Okay, I finally got a part for another project done, so I can focus on this for the day. I’m going to carefully draw the background assets for the kitchen. I still made sure to darken my room for a better view. Process details are in the article below.

Finally got the lineart for the church done #folklore #ankou #gameart

#Mabon update video. Forgot to post it here last Fall

I mainly put my games on GD.games but I'm thinking of seeing if I can come back to this place if I can mage posting between several sites

Hello, Everyone. I have two announcements:

The first is that I'm going to focus on another summer project and summer job to cover the costs of health matters. The Inferno Gang will not be shelved, but progress will be slower.

I’ve finally conquered my perfectionism long enough to make some sprite assets. It was fun playing with smear frames to show a bit more life in the animations.