Game
The Inferno Game BETA

2 years ago

Making a minigame. This is the prototype before I add all the art.


Working on a Confrontation Scene for the game. I've been working towards how to make TIG the comedy-mystery I want it to be. A part of it is doing the puzzles in the room and another part of it is finding people to interrogate on what the main antagonist's goals are.

This is the interrogations scene, which would be a staring contest. I got this idea off of one of my favourite Wii Games, Guilty Party. As the Purple Square, tries to cover the blue square, it will move now and again to one of the white squares. The purple square represents the player's stare and the blue square represents the interrogated enemy. This will give the staring match have a level of difficulty.

When a bar on top of the purple square in filled, the interrogated enemy will reveal a piece of information for the story's mystery about the antagonist's scheme. They'll need that at the end of the game.



0 comments

Loading...

Next up

I’ve finally conquered my perfectionism long enough to make some sprite assets. It was fun playing with smear frames to show a bit more life in the animations.

Hello, Everyone. I have two announcements:

The first is that I'm going to focus on another summer project and summer job to cover the costs of health matters. The Inferno Gang will not be shelved, but progress will be slower.

Okay, I finally got a part for another project done, so I can focus on this for the day. I’m going to carefully draw the background assets for the kitchen. I still made sure to darken my room for a better view. Process details are in the article below.

The Cryptmaster Anniversary Update is here! 

@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!

Try the FREE DEMO: https://bit.ly/CryptmasterSteam

Updates:

Polished the Ability Function

Added Diablo's Fire Fan 9000!

Added slippery ice

Added Health Dummies

Took out Level Select Menu

Play here: https://gamejolt.com/games/the-inferno-game-beta/690142

Moon headshot 1!!

See my ingenuity, mortals! For I have used my canvas holder to take steady pictures with my ipad for traditional assets, bwahahahaha! 😎

I wanted to try custom controls for my games, but it was always on the Options Menu To-Do list, the last things I did. I decided to I'll add it to the Pause Menu so people can change it anytime. Right now I'm moving it to the UI's Layout

Bobette Dandys World because I miss the christmas event 💔

Got Project Deep into Beta, yay!

I mainly just have to work on the art and figure out some leftover bugs in the programming. I want to have a mobile option, too. It's gonna be a Horror Collectathon