Game
Smitty's Journey
4 years ago

Change of plans, the game will release at 6PM MYT / 6AM ET. So is the launch trailer, but there will be no premiere.




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An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.

Preparing the demo for the upcoming Sonic Amateur Games Expo this September, so everything has to work properly, including the title screen!

Continuing from the last post, dialogs can now be triggered automatically on player contact and can even switch points of view to go along with certain dialog

Working on the main menu took me quite a number of trial and error, but I managed to almost complete it

I also have been wanting a cut-out transition for a long while and I finally get to make one, huzzah

Almost forgot, the final boss should complete soon

Fixing the boss in Penumbra Forest for an upcoming update

Update on the capsules: They now show balloon popups of occasional call for help and the required number of pellets to break them open

If you've played Smitty's Journey, the jingle that plays should sound familiar to you

WIP of an alternative help system

Made one of the major but optional collectibles in the game: Hostage capsules

You need 20 energy pellets to hack these and release the captured Dropple inside

Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.