Game
Cri De Eco
8 years ago

Changelog - v_1.8.6 RELEASED!


​Changelog -
◆Screenshake has been added, massively improving the game’s “feel” (the screen shakes when you hit or are hit by something)​
◆The “hit” soundeffect has been updated to suit the new screenshake
◆The boss’ death animation has been updated to be more appropriate
◆Some other bugfixes and performance improvements

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Changelog - v_1.9.0 RELEASED! *Changelog -* ◆The BG now gradually becomes more “toxic” as we go further down into the Future Earth. ◆Performance tweaks and bullet sprite’s contrast changes. _PS -See the transition from level 3 to level 4_

Changelog - v_1.8.7 RELEASED! *Changelog -* ◆ Subtle screenshake to make mass killing more bearable, though “death” gives off a good shake :p ◆ More time-frame to see your death animation. ◆ Miscellaneous tweaks and performance improvement.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Werehog transformation process. #sonicunleashed

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

2d lighting experiment

I did this on my 3DS ^^ #Kirby

ooh yes..