Changes in the update?
Magnet Ball power up
Visual feedback for score
Visual feedback for scoring
Changes to camera and time manipulation
And a few more.
More detailed thoughts here:
https://ventedpennies.itch.io/voxel-fight/devlog/68174/update-217
Next up
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
Check it out!
What do you think of the water dragon?
patched new version with keyboard controls
New characters and intro sequence
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
Update coming soon!
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.










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