Recently made the dialog system much more dynamic with the use of signals, along with simplifying most of the code. Still need to work on the floor layouts :/
Chicken voiced by Devan Dyson
Recently made the dialog system much more dynamic with the use of signals, along with simplifying most of the code. Still need to work on the floor layouts :/
Chicken voiced by Devan Dyson
Progress Update: Dialog system is (sort of) complete, alongside a fully working options menu that can save and edit configs. Also started working on props/buildings.
bruh, how?
Current progress on the menu. Select sound effect is temporary, so expect it to be changed on the final release. Also no menu music yet :/
(though there's something eerie about there being no music)
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Some wacky shenanigans with Godot.
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
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Just as a heads up: I won't be spending as much time on the project as I need to focus on some IRL stuff that's more important.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Not spoiling too much, but the game will have similar endings like the original one, but the way in which they are achieved will be different.
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