Next up
Made a nice little informational window for when you pick up certain items
So I managed to include the nose in the first sprite, but it came out kind of awkward in the second sprite. Does anyone have suggestions on how to improve it?
The game over screen. As I said before, you know it's serious when the hero de-transforms
Here's the new mission select screen! Featuring sprite Akio. His posture has not improved
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
The entire intro cutscene for mission 1
Showing off the new threat ranking screen. Honestly, sprite Cary Levi looks much closer to my original design for him. Goes to show I have far more experience here than in 3D modeling
DISRESPECT YOUR SURROUNDINGS
and be rewarded with items
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