


Next up
Bird :)
The Winter Lab || Finished render || Blender 4.0 [Eevee rendering engine] >Used volumetric fog, irradiance volume and compositing
Working on an underwater octopus design inspired by one of Polyfjord's tutorials. There's still a bunch of details i wanto to add later, as well as the materials for it.
Octopus model update :D The shape is all done, I re-did the leg segments and added a sharp tip at the ends of each. I also added a ring to connect the legs to the bottom of the head. Next things to do would be creating a scene and add materials.
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
Dark Construction site || Blender [Eevee render engine]
Used some one of them irradiance thingies to bake some good light reflexions as well as volumetrics for a neat fog effect over everything.
Monarch of the deep || Finished Renders Made in Blender 4.0 [EEVEE Rendering engine]
Maybe i should finish my FNAF 2 "reimagined" concept, especially of the building. And make a video about it. Perhaps FNAF 1 place will be first and then this. I have my own take how the building should be and perhaps it's worth to make a video about it :)
Chica's Hallway || Finished render Messed around a lot with volumetrics to get this fog effect and I feel it gives a pretty good result. >Blender 4.0 [Eevee rendering engine]














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