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323
Game
Somewhen
3 years ago

Cleaned up some of the cooking scene.




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More new UI with animated water texture in the bg to mimic the feel from Final Fantasy X and X-2 info windows by a way I think is pretty neat!

The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.

Baseball, huh?

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Messing with new UI style!

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Same place as last post, but at niiiiight. Oooooooh.

LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.

Seal Island Intro! For #ScreenshotSaturday!

Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!