
Next up
The 6 main characters in SOMEWHEN. It's about time!
Changed the battle UI drastically again--hopefully for one of the last times!
LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!
DID YOU KNOW: Moonlight Peaks is a heartwarming supernatural life-sim where you can raise mystical crops, learn spell-casting & potion-making, and befriend (or even romance) the local werewolves, witches, & mermaids!
Try the demo!: http://bit.ly/MoonlightPeaks
Ha! Heh! Heh! Ha! It's over!
Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!
Aether & Iron is a Decopunk narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, & even New York City into the sky.
Complete quests based on the game!
Play the demo & wishlist now: https://bit.ly/AetherAndIron
I hit many new milestones today! Four them at the same time in fact! 1,000 followers here! 500 on Somewhen's page! A new 2.7k on Bsky! A new 3.6k elsewhere. Thank you guys so much!















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