Coding a little tired today. Only edited the platform collisions to make platforming a little more challenging. Still have the platform floating #bug, problem for next week. #indiedev #gamedev #javascript #webdev #screenshotsaturday
Next up
Today I added some platforms that randomly generate. You realize how hard it is to code a game from vanilla javascript once your #GameMaker subscription expires. Building collision from scratch gives you a new appreciation for game engines. #challenge
Working on a climbing platformer with JavaScript. Let you know how it goes tomorrow. This is my first post so I'm excited
So I got rid of the canvas buttons because animating them along with the falling platforms got too complex. Now I'm having trouble with the DOM buttons, made with JS. Why can I click them outside of their bounds? Anybody else have this problem before?
So I added some buttons. Weird though, cuz I can only get one button to register touch at a time. I may replace some down the line for double-tap or swipe but first thing is first. #javascript #mobile #webdev #2d
I'm taking the rest of the year off. Happy Holidays, everybody. See you next year. #webdev #portfolio
New update on the web portfolio! Be live soon. Learned a whole bunch while I was gone: git, github, terminal on android (did I mention I am doing all this development from my phone?). I'll be updating the game soon too. See you then!
So, I got the infinite platforms working. Trouble is if you drop to a lower platform the ones below that will start to rise. Anybody got an idea? #bugs #bugfixes #platformer #indie #indiegamedev #gamedev #javascript #webdev
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
0 comments