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So, I got the infinite platforms working. Trouble is if you drop to a lower platform the ones below that will start to rise. Anybody got an idea? #bugs #bugfixes #platformer #indie #indiegamedev #gamedev #javascript #webdev
So I got rid of the canvas buttons because animating them along with the falling platforms got too complex. Now I'm having trouble with the DOM buttons, made with JS. Why can I click them outside of their bounds? Anybody else have this problem before?
So I added some buttons. Weird though, cuz I can only get one button to register touch at a time. I may replace some down the line for double-tap or swipe but first thing is first. #javascript #mobile #webdev #2d
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
New update on the web portfolio! Be live soon. Learned a whole bunch while I was gone: git, github, terminal on android (did I mention I am doing all this development from my phone?). I'll be updating the game soon too. See you then!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Today I added some platforms that randomly generate. You realize how hard it is to code a game from vanilla javascript once your #GameMaker subscription expires. Building collision from scratch gives you a new appreciation for game engines. #challenge
I'm taking the rest of the year off. Happy Holidays, everybody. See you next year. #webdev #portfolio
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Coding a little tired today. Only edited the platform collisions to make platforming a little more challenging. Still have the platform floating #bug, problem for next week. #indiedev #gamedev #javascript #webdev #screenshotsaturday
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