Next up
Today I added some platforms that randomly generate. You realize how hard it is to code a game from vanilla javascript once your #GameMaker subscription expires. Building collision from scratch gives you a new appreciation for game engines. #challenge
Working on a climbing platformer with JavaScript. Let you know how it goes tomorrow. This is my first post so I'm excited
So I got rid of the canvas buttons because animating them along with the falling platforms got too complex. Now I'm having trouble with the DOM buttons, made with JS. Why can I click them outside of their bounds? Anybody else have this problem before?
So I added some buttons. Weird though, cuz I can only get one button to register touch at a time. I may replace some down the line for double-tap or swipe but first thing is first. #javascript #mobile #webdev #2d
So, I got the infinite platforms working. Trouble is if you drop to a lower platform the ones below that will start to rise. Anybody got an idea? #bugs #bugfixes #platformer #indie #indiegamedev #gamedev #javascript #webdev
Coding a little tired today. Only edited the platform collisions to make platforming a little more challenging. Still have the platform floating #bug, problem for next week. #indiedev #gamedev #javascript #webdev #screenshotsaturday
I'm taking the rest of the year off. Happy Holidays, everybody. See you next year. #webdev #portfolio
art comission.
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