Today I added some platforms that randomly generate. You realize how hard it is to code a game from vanilla javascript once your #GameMaker subscription expires. Building collision from scratch gives you a new appreciation for game engines. #challenge
Next up
So I got rid of the canvas buttons because animating them along with the falling platforms got too complex. Now I'm having trouble with the DOM buttons, made with JS. Why can I click them outside of their bounds? Anybody else have this problem before?
Coding a little tired today. Only edited the platform collisions to make platforming a little more challenging. Still have the platform floating #bug, problem for next week. #indiedev #gamedev #javascript #webdev #screenshotsaturday
New update on the web portfolio! Be live soon. Learned a whole bunch while I was gone: git, github, terminal on android (did I mention I am doing all this development from my phone?). I'll be updating the game soon too. See you then!
IT'S FINALLY HERE!
I've a few more screens with finished foreground layers yet!
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Wishlist Mainasutto now on Steam!
Working on a climbing platformer with JavaScript. Let you know how it goes tomorrow. This is my first post so I'm excited
So I added some buttons. Weird though, cuz I can only get one button to register touch at a time. I may replace some down the line for double-tap or swipe but first thing is first. #javascript #mobile #webdev #2d
The demo of Flora & Fang: Guardians of the vampire garden is out on Steam! Go and play, and wishlist!
https://store.steampowered.com/app/2751060/Flora__Fang_Guardians…
So, I got the infinite platforms working. Trouble is if you drop to a lower platform the ones below that will start to rise. Anybody got an idea? #bugs #bugfixes #platformer #indie #indiegamedev #gamedev #javascript #webdev
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