8 months ago

Concept art for "Excalinine" (game).

Its development hasn't really started yet (aside from a bunch of old Scratch prototypes).

I'm still developing "Koppy Kopsocks", and I got 3 final exams this month, so this project will take a while to start walking.


None of the Scratch prototypes are shared. There are a few footages on my Youtube channel, but most of them are unlisted.

The actual game won't be in the Scratch engine, instead, I'll use Godot for it (the game will be 2.5D)


#excalinine #marchal #conceptart



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#Devruary I always had this habit of backing up the project files, game assets and even concept art on my drive.

It's very useful for archiving stuff and if you need to recover something (or if you simply want to look back at your old stuff).

Concept art

#Devruary Sidetracking between different projects at once!

I had this bad habit for a very long time, I'd be working on a game and then weeks later I'd be working on another game at the same time, and then leave the other game abandoned and so on.

"The dead rises from the sword"

Inspired by 5 different artists I found on DeviantArt.

HAPPY NEW YEAR #2025!!!

This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!

I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!

Feliz ano novo! (GMT +0/Lisbon timezone)

"The hunchback carcass of death"

The jackalocked community is UNLOCKED!

If you're planning to participate, please make sure to read the rules on the community's description very carefully!

A minha comunidade está ABERTA! As regras também estão disponíveis em português.

Have fun! I guess.

I haven't been able to come up with anything latelly, so I tried to sketch a random line (2nd image) and then draw whatever comes to mind following that line

I can't describe what I just drew but I kinda liked this experiment!

(Timelapse below )

"The Dragon that purges the skies"

Introducing: Excalinine!

Excalinine is an indie game in development by me, it's a top-down 3D platformer with combat and a high focus on the storyline!

The project is on prototyping phase yet

(The game is unlisted for now)

#excalinine

#Devruary I learnt some of it as I made small games on Scratch over the years until I left it for other engines.

And I'd watch devlogs and tips for devs on Youtube once in a while where I learnt some new stuff about gamedev (although I'm still a newbie).