Game
Yume no Ketsui: Beyond the Sky


4 days ago

"(Concept) Just finished adding more puzzles and challenges to the tower! Now working on Kokoro Village — a peaceful area inside the tower where players can rest, trade, and meet recruitable characters!"

#indiedev #rpg #gamedev




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Putting a little more imersive things inside the tower floor, also im working in the wall texture, planning to put a red mask for ilumination inside the wall.

🦇 Peek-a-boo! (I forgot to put the video on the game page) >.<

"Just finished programming the bat monster behavior! Time to model some of the other main characters and NPCs now and drink some coffe!

The Cryptmaster Anniversary Update is here! 

@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!

Try the FREE DEMO: https://bit.ly/CryptmasterSteam

"Just added chest spawning and loot! Chests appear in different locations, with some spots having rare chests—or none at all. Loot quality is randomized and scales with the tower floor you're on, so the higher you go, the better the rewards!" #gamedev

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

Meet the new characters! Rika, a skilled lance wielder; Lunareth, a mysterious solitary warrior with a hidden ability; and Anna, a mage skilled in ancient runes, perfect for unveiling the tower's secrets. 🎮✨ More surprises are on the way!

A small animation idea for the loading screen

I was inspired by the pixel animation of the otacon from mgs2 (metal gear solid 2)

Let there be colors - I made a custom dynamic fluid system + physically accurate spread with no extra cost.

did some more ideas for a "manual" of the game, i think this comic way is funny to explain how things work hahaha. that's all for today see you all tomorrow.