

Contacting our internet provider today, but we're still working! We are working on character, story, and map design even without the capability of UE4. We are using Minecraft since it has a nearly perfect unit conversion rate. Stay tuned for more updates!
Next up
Devlog 15 - The UI and Combat Support Update
Comment below and let us know how you want the dodge mechanic to work!
Hey guys, we wanted to give a quick update! We haven't vanished, and we haven't given up. This next post has some major advancements that we're trying to complete. We hope to have it done soon, since we're just about wrapped up with everything in it!
*Note that these pictures are not the final product and currently in heavy development. Changes may occur.* Read the article below to hear what we have worked on, what's to come, more! -Aaron
Trailer, Kickstarter, and Steam!
Please wish list our steam page and share the Kickstarter. Even if you don't back it, we greatly appreciate any and all support from our community!
Steam: https://store.steampowered.com/app/3693370/Masters_of_Anghoul/
Kickstarter: https://www.kickstarter.com/projects/biotale/masters-of-anghoul-…
The factory building has gotten an update!
Devlog 12 - Shop, Blacksmith, Inventory Update!
Devlog 13 - Anghoul Overhaul, New Building, New Weapons











0 comments