Been sick the past few days but haven't given up on the Peg game Im working on, added a whole bunch of levels basic Ui and added sounds and dynamic music (gif is silent) as well as 80 levels.
Its taking its sweet time but slowly getting close to release.
Next up
testing backgrounds for the GX Jam game, yes im restarting as i lost motivation.
Fixed a few grapical bugs and god, ITS SOO SMOOTH NOW! <3 Ps: is it wrong to be in-love with your own game? :P
3 New color pallets added to my Peg game, last few days I've been sick so haven't been able to work on the things I really should have been working on. So don't worry the games not canceled, when the UI is done I'll officially label the game as in alpha.
We’re teaming up with @NEOWIZ_QUEST    to support developers with a narrative game jam! 🤯  The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
 to support developers with a narrative game jam! 🤯  The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Penzle: a Birby puzzle game! Birbs get scared when see each other or are too close to one another. Goal is to get a bird on each row and column without scaring the poor fellas
her name is sushi
So working on a big update for 14Men that's adding a lot of content as well as making it fit into the GX Jam with new art, cleaned up controls, sound updates, bug fixes and more. This is one of the Stages/Modes on the update showing new gameplay.
Working on my first commercial puzzle game. :3
Continuing work on my first commercial game, might be simple but hay I want to prove to myself that I can actually finish something for a change. Kind of happy with transitions.
Feedback wanted~!



















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