Game
TEAM SLAY-BELLS



7 months ago

Here's a look at Charlotte's new model for TEAM SLAY-BELLS! ^^

It has a few changes, but I wanted to keep her design relativity similar ^^

I hope you all enjoy this new model!




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Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).

Using the SAGE Demo's first stage as a test layout.

Working great on steam deck!

RAUUUGGGHHHHHH

GO MY BALLOON FISH

RAUUUGGGHHHHHH

WIP

Created a texture based depth shader for the face ^^

Visual Update and New Direction:

And QnA!

I added the ability to do tricks when you're on one of the floaty carrot trails! ^^

If you run fast into one of the trails, the tricks will add up to your maximum speed when exiting the trail, as the trails carry your momentum when running!

Added in a new mechanic into TEAM SLAY-BELLS today ^^

This was very fun to get working!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Added some different camera options in the game for preference!