Game
Cupcakes Framework


3 years ago

Cupcakes Framework, a FNAF Framework for Godot 3/4 has received usability improvements + a new camera distortion shader + in the Godot Asset Store

If you're into making a Godot fangame like the recently released A Bite at Freddy's, come give this a try !




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Cupcakes Framework, a FNAF Framework for Godot 3/4 just got new update that adds Y Axis Movement, and updates the shader to make that Movement feel like 3D Movement. A Button example was also added to show how office button hitboxes should be handled.

Why aren't you laughing ?

Cupcakes Framework a FNAF Framework for Godot 3/4, is now available on GameJolt with a new update!

- New placeholder assets!

- Made some tweaks to make some features clearer.

- Fixed some nasty bugs.

- And yes, its now availabe for Godot 4 too!

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

Cupcakes Framework, a FNAF Framework for Godot got an update (1.4.0). Haven't posted in a while, so here are some of the major changes since last post.

- Refactored AI/Camera system to be more modular

- Added smooth scrolling

- Fixed a shader issue

I am making a FNAF TCG

Tried something different.

Btw the tree's on the side are made by Torva.

X.Lock v2 (My Sonic.EXE take).

Got motivation to make this after discovering a FNF track called "Last Chance" (it's a banger).

psycho

My FNAF Framework for Godot 3 has received an update (https://github.com/Oplexitie/Cupcakes-Framework/tree/main) !

It includes :

- An updated logo

- A new example project that can be used as a reference for your project

- Quite a few changes that make the code better.

Go check the Github!