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Cupcakes Framework, a FNAF Framework for Godot 3/4 just got new update that adds Y Axis Movement, and updates the shader to make that Movement feel like 3D Movement. A Button example was also added to show how office button hitboxes should be handled.
Undertale - Sans v10 (+SpriteSheet)
If you want to use it, go ahead, just remember to credit me.
X.Lock v2 (My Sonic.EXE take).
Got motivation to make this after discovering a FNF track called "Last Chance" (it's a banger).
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
My FNAF Framework for Godot 3 has received an update (https://github.com/Oplexitie/Cupcakes-Framework/tree/main) !
It includes :
- An updated logo
- A new example project that can be used as a reference for your project
- Quite a few changes that make the code better.
Go check the Github!
Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!
Cupcakes Framework, a FNAF Framework for Godot 3/4 has received usability improvements + a new camera distortion shader + in the Godot Asset Store
If you're into making a Godot fangame like the recently released A Bite at Freddy's, come give this a try !
Cupcakes Framework, a FNAF Framework for Godot got an update (1.4.0). Haven't posted in a while, so here are some of the major changes since last post.
- Refactored AI/Camera system to be more modular
- Added smooth scrolling
- Fixed a shader issue
This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.
Cupcakes Framework a FNAF Framework for Godot 3/4, is now available on GameJolt with a new update!
- New placeholder assets!
- Made some tweaks to make some features clearer.
- Fixed some nasty bugs.
- And yes, its now availabe for Godot 4 too!
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