
X.Lock v2 (My Sonic.EXE take).
Got motivation to make this after discovering a FNF track called "Last Chance" (it's a banger).
Next up
My FNAF Framework for Godot 3 has received an update (https://github.com/Oplexitie/Cupcakes-Framework/tree/main) !
It includes :
- An updated logo
- A new example project that can be used as a reference for your project
- Quite a few changes that make the code better.
Go check the Github!
Cupcakes Framework, a FNAF Framework for Godot 3/4 has received usability improvements + a new camera distortion shader + in the Godot Asset Store
If you're into making a Godot fangame like the recently released A Bite at Freddy's, come give this a try !
Cupcakes Framework a FNAF Framework for Godot 3/4, is now available on GameJolt with a new update!
- New placeholder assets!
- Made some tweaks to make some features clearer.
- Fixed some nasty bugs.
- And yes, its now availabe for Godot 4 too!
Opera GX's #GXNailArt competition has arrived on Game Jolt!
You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!
Get started by completing our #GXNailArt quests!
Cupcakes Framework, a FNAF Framework for Godot got an update (1.4.0). Haven't posted in a while, so here are some of the major changes since last post.
- Refactored AI/Camera system to be more modular
- Added smooth scrolling
- Fixed a shader issue
Cupcakes Framework, a FNAF Framework for Godot 3/4 just got new update that adds Y Axis Movement, and updates the shader to make that Movement feel like 3D Movement. A Button example was also added to show how office button hitboxes should be handled.
Tried something different.
Btw the tree's on the side are made by Torva.











2 comments