2 days ago

Current Plans for My Cafe Game!!

Would love opinions 😌

#devlog

#progress

#fyp


Humble Cafe! Solo Test

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Buildings

Ingredients Shop – Buy ingredients to make food and drinks.

Furniture Shop – Buy furniture; small timers for items to be built, then bring them back to your cafΓ©.

Library – Learn new ingredients.

Tool Shop (maybe part of the Furniture Shop) – Buy new machines like coffee makers, ovens, etc.

Expansion/Construction Office – Spend money to expand your cafΓ©. Takes a few in-game days to be built, with visible building stages and workers.

Clothing/Decor Shop – Buy new clothes and dΓ©cor for further customization.

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Starting CafΓ©

Small 4-wide counter:

1 tile for register

1 empty space

1 microwave

1 kettle

Go to each thing: register to serve, kettle for coffee/tea, etc.

Start with no furniture or chairs, just two packed boxes with a single chair and table inside.

Upstairs: simple room with a bed, small table, and light.

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Extra Features

Sleep is not required, but if skipped for 1 in-game day (β‰ˆ24 minutes), the player becomes tired β†’ slower production and serving.

Day/night cycle affects town and cafΓ© flow.

Animated trees for environmental detail.

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Next up

Made the very first test of a possible cafe NPC system,

Works using pythagoras theorem to calculate the distance between the circle "NPC" and the cashier register being the rectangle, then decreases distance until 0. basic but works for now.

In this update, I made my own collision system using collision system to detect whether or not the player is allowed to move incase they will overlap one of the rectangles. (Hitboxes are shown in debug mode by holding shift and tab) +Dynamic Draw Order

Updated textures! Actually looks like something now

Update for todays work,

Implemented a system using a simple table of 3 options,

-Coffee

-Cake

-Croissant You select the one so that you can serve the NPC with enter then it resets and does it over again.

Additionally made my own font. :)

#devlog

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

What you all think