
Next up
Update for todays work,
Implemented a system using a simple table of 3 options,
-Coffee
-Cake
-Croissant You select the one so that you can serve the NPC with enter then it resets and does it over again.
Additionally made my own font. :)
Flowers! Been messing with Tiled Layers :)
Updated textures! Actually looks like something now
HUGE update released today!
Introducing:
-the start of build mode by pressing B when in the cafe or second floor
-Player Animations -Connecting Tables and Counters -Queueing NPCs -Money System basic -Outside world! ( Temporary map) -Esc Menu + tempMusic
In this update, I made my own collision system using collision system to detect whether or not the player is allowed to move incase they will overlap one of the rectangles. (Hitboxes are shown in debug mode by holding shift and tab) +Dynamic Draw Order
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.













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