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2
Game
Humble Cafe
12 days ago

In this update, I made my own collision system using collision system to detect whether or not the player is allowed to move incase they will overlap one of the rectangles.

(Hitboxes are shown in debug mode by holding shift and tab)

+Dynamic Draw Order




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Updated textures! Actually looks like something now

Current Plans for My Cafe Game!!

Would love opinions 😌

#devlog

#progress

#fyp

Made the very first test of a possible cafe NPC system,

Works using pythagoras theorem to calculate the distance between the circle "NPC" and the cashier register being the rectangle, then decreases distance until 0. basic but works for now.

Update for todays work,

Implemented a system using a simple table of 3 options,

-Coffee

-Cake

-Croissant You select the one so that you can serve the NPC with enter then it resets and does it over again.

Additionally made my own font. :)

#devlog

Bandana Dee the Dream Friend

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Finished work on the emotions of a new character for the tank universe

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

Some Shadow boss fight gameplay 👾