Game
Goopytale hunt
1 year ago

Current tasks:

- Gamepad support

- Support for changing some keys to your own

- Add some sounds

- Porting to Android (mobile version)




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Well. I’m heading out to celebrate the New Year. Papyrus is coming with me, and he also (almost) sincerely wishes you a Happy New Year. (I barely had to force him.) He’s planning to go out and have some fun in the new year.

New Human desing.

Now I have a mannequin for creating HuMaNs. It's simple enough to just replace the sprites.

Someone decided to say "hello" to you.

FINAL DEMO 1.1.0

- The difficulty has been increased.

- Player control improved.

Update 1.0.3 (but you see 1.0.4 because this site limits me).

- Port to your Smartphone! (Now if you don't have a computer you can continue to suffer from your mobile device).

You have to select “other” to download it.

I want to be honest and not endure "years" of silence.

I REALLY WANT to make a continuation of Dustbelief Papyrus Rebirth, and I’m eagerly waiting for the moment when I can work on it, but because of this awful real world, I can’t right now.

Congratulations on this unifying holiday, crew!

I’m glad I was able to guide you through the first light year on my ship almost entirely on my own!

Fix 1.1.2

- Fixed the ability to set your own control keys

- Significantly improved optimization in combat. No more freezes

- Fixed a bug where Frisk could no longer teleport down after death

- You can now charge the forward teleport a little more often

Happy March 8th.

I'm still struggling, but someday I'll make all my ideas a reality.

Right now I'm learning to program seriously. As soon as I finish and have time, I will realize my ideas.

So right now I'm pretty poor for content.

//Next plan №2

The week off has come to an end. Then it's time to get back to work.

I plan to accomplish the roadmap tasks this week.