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Hey, here is a small clip which shows the random dungeon generation and the (finally) finished Kill-All-Enemies-To-Proceed-System. I will of course improve it by adding new enemies and I also want to increase the size of the rooms.
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
Hi, here is a small teaser of the new game mode: Endless Wave Spawn. This is the first map, but I will add in the future more with obstacles and different enemy-spawns. There also won't come any more demos out because this is more than a demo should have.
Hi, I've worked on the orange splitting enemy. It now spawns the particles in a circle which is A LOT better. I can tell you, it makes already quite fun to playtest the game :). I've also added sounds when an enemy dies. Now I'm working on mobile controls
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Another small teaser of "Chaos Shooter".
https://gamejolt.com/games/Chaos_Shooter_By_SkillcraftHD/576954
The Dead Pets have been a mostly casual band but they’re FINALLY getting serious.
Help them by posting YOUR original art for a Dead Pets album cover in the Art realm with the tag #DeadPetsAlbum
Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj
Hey, sorry for not being online for long, I had stress with school. Here's what me and my friend achieved in the meantime:
- simple dialogue system
- tilemap and very simple world generation
https://gamejolt.com/games/mighty_knight/658708 (unlisted)
Hey, my new game is now public! It's a small 2D Pixel RPG game about a knight I've been working on with a friend now for a bit. There are still many improvements I need to make, content to add etc. Would be nice if you would check it out! :D
Happy Devruary! Devruary Day 9 celebrates @ReptileGames
! They're a new still learning game dev that's trynna get some feedback! We also have a question for the devs of Game Jolt: What's your favorite part of game dev?
Hi, here some new stuff:
- sound when red enemy shoots - sound when orange Enemy spawns particles
- Game Over Screen with the waves survived and ability to retry or return to the Menu
I've also added an real-time online leaderboard (no Game Jolt needed)!










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