Game
Ocean of Mermaids



4 years ago

Currently working on walking melee enemies AI. These fellas inhabit "The Great Well" and were somewhat normal in the past, but now they're greenish and angryish. Must be a flue.




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Brewin

Trees definitely add a bit more depth to the environment as well as verticality and additional possibilities for points of interest. Invest in trees for your game!

The game's development went to a little bit of a halt in August and I'm just starting now to slowly lay my hands back on it. A few things has been done already, as well as preparation of a Steam Page (just for the sake of it). Here's a buncha wip shots

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Ocean of Mermaids gets almost frequent updates and seems that a stable demo/prologue is not that far off from being a thing.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Last week's progress wasn't much. I've started to implement dual wielding weapons, worked on a bunch of assets and began my quests/dialogues systems. I hope to get my hands on the first introduction quest until the end of this week, and maybe cave assets.

Something is brewing in that ocean of mermaids.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Mandolin in my left hand, revolver in my right, whatcha gonna do about it.