1 year ago

Dark Construction site || Blender [Eevee render engine]

Used some one of them irradiance thingies to bake some good light reflexions as well as volumetrics for a neat fog effect over everything.




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Started working on this animatronic endoskeleton thing, this time I'm putting much more effort into making it look good, and so far i have the head done.

Chica model continuation || Model + Rig finished Recently decided to continue this one after only doing the head last time (the endo looks a bit funny, I know)

Bear

Update for the octopus thing. :) I added the sort-of final details to the head which consisted of adding tubes around the head as well as clamps to hold said tubes. I also added segments to cover up the bottom cage thing so that it doesn't look so bare.

Busy making this door in #Blender for my game "What Was Found at Ravenhill"

Octopus model update :D The shape is all done, I re-did the leg segments and added a sharp tip at the ends of each. I also added a ring to connect the legs to the bottom of the head. Next things to do would be creating a scene and add materials.

Chica's Hallway || Finished render Messed around a lot with volumetrics to get this fog effect and I feel it gives a pretty good result. >Blender 4.0 [Eevee rendering engine]

made also Moon :3 I really like this design, its creepy and abstract but on theme! I really enjoyed making them both, they are game engine ready, I have been playing around and importing them to Godot

The Winter Lab || Finished render || Blender 4.0 [Eevee rendering engine] >Used volumetric fog, irradiance volume and compositing