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Update for the octopus thing. :) I added the sort-of final details to the head which consisted of adding tubes around the head as well as clamps to hold said tubes. I also added segments to cover up the bottom cage thing so that it doesn't look so bare.
Started working on this animatronic endoskeleton thing, this time I'm putting much more effort into making it look good, and so far i have the head done.
Working on an underwater octopus design inspired by one of Polyfjord's tutorials. There's still a bunch of details i wanto to add later, as well as the materials for it.
WIP
The Winter Lab || Finished render || Blender 4.0 [Eevee rendering engine] >Used volumetric fog, irradiance volume and compositing
Visual Update and New Direction:
And QnA!
Chica's Hallway || Finished render Messed around a lot with volumetrics to get this fog effect and I feel it gives a pretty good result. >Blender 4.0 [Eevee rendering engine]
The Roland TR-808 || Finished Render
Made this one decently fast, like in 2-3 hours and honestly I think it looks great.
I made a fun furniture trap in #Blender inspired by Bandit Trap! What do you think?
Octopus model update :D The shape is all done, I re-did the leg segments and added a sharp tip at the ends of each. I also added a ring to connect the legs to the bottom of the head. Next things to do would be creating a scene and add materials.










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