Game
DeliveryQuest
13 years ago

DeliveryQuest v1.1.0 Released


A new version of DeliveryQuest has been released.

Prior to starting on the third game in the saga for March, some time was spent cleaning up and backporting features between KillQuest and DeliveryQuest as well as doing some bug fixes.

Backported improvements from KillQuest:

-Overhead Map (‘a’ key) - you can now see the world map by pressing the ‘a’ key or X button on your gamepad. This map will show you quest locations and the compass target as well as where in the world you are currently located.

-Intro Quest - Upon starting a fresh game (New or Seeded), a new introductory quest will automatically be given to Banal Commonplace, much like there is one given at the beginning of KillQuest.

-Finale Quest - A new, more exciting finale quest has been introduced to DeliveryQuest that leads to a future antagonist in KillQuest. It will be given immediately following completion of all of the Epic Quests.

Bugfixes

-Spelling errors - received vs recieved :-(

-UI fixes (battle and status) - names were cut off

Changes

-Now all quests of a tier will be given at once like they are in KillQuest instead of one at a time (ex: at level 4 you will be given all 4 quests at once)

-Quests will have icons on the overhead map

-Banal’s profession has changed names to better fit the UI (Aspiring Deliverer)



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Shuiro Haname. #Commission

Commission for @ShuHaname

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

My D&D art for my family so far (WIP if you couldn't tell)

2d lighting experiment

A little modern base i made