Game
10 Sec Rush: Speedrun
2 years ago

Depending on school and all I'll probably continue posting smaller devlogs throughout the year, but even that I can't be sure of since I tend to be very forgetful. I guarantee the game will be finished by the end of this year however, so stay tuned !!




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Happy new year!! My current plan is to release Second Rush during this year, so that's exciting! I'll be trying to post more dev updates here too as a resolution + expanding the team. I hope your year has been great and that this one will be just as good!

Introducing merging, the current main mechanic of the game! You can pick up enemies and merge them into your slime-self, up to 3-5 enemies at once, granting you new abilities

Heavily being worked on but I feel like this'll make the game a lot less boring

Unlockable Costumes! You start out with 4 but can unlock others through completing levels and challenges. Some costumes are only visual, but a lot of them have unique powers and buffs to improve level times. All costumes have unique animations ot them.

Glitches! Unlike normal enemies they're completely indestructible and kill you upon any contact. They also glitch out your timer completely and cling to walls and ceilings. They act as a sort of barrier or like a spike would in other games.

Definitely gonna post a bunch of concept art during times where I can't work on games, so here's some for Flatpormer !! The meteor that starts off the whole adventure

Shadow The Hedgehog X pixel art

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Regional Bulbasaur. #Pokemon