Game
Dawn Eclipse

6 months ago

Dev Log #2

Monthly Update on this game, it's going rather well.
Here's a snippet of one of the first battles in the game's second act.


cactuar.png

Here's the enemy in the picture above, It's called a Cactalon.

They're a common enemy in the beginning of the Second Act.

And if you remember the Goblins from before

gremlin.png

Meet their Desert Cousins, the Gremlins.

These guys are everywhere.

That's enough from this Dev Log!
See you guys next month.



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Some doodles I did on my testing paper that I forgot to post the day I finished so here they are now

It's mostly just redesigns, some combat poses and then emblems, nothing special

One of the images is blurry tho, apologies

I can finally talk to you guys about the Project now that it's roughly 45% finished basic coding.

Here's every Mesa Planet Resident who are outlaws and their affiliations [Read Article]

Melvin.

(Melvins macabre)

(Meatcanyon)

Dev Log #5

The special Bloom you see is an optional setting you can turn on or off in game.

Oh and I got the Boss Health Gauge working!

A World to Explore

Dev Log #1

Here's a look at a battle

[the battle background is the wrong one, that's my bad]

I will change all visuals in the game except maybe the window where text appears.

i havent made anything in a long while

at least worthy enough to post so ill just post this ig

My favourite dysfunctional person <3

Testing again tomorrow

So let's hope that goes well, each session is about 2 hours but the tests take about 40-60 minutes depending on which one ya got.

Tomorrow is English, I'm gonna breeze through it trust :)