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Oh hey, a gif of me "playing" Project Torment!
I completely forgot that I wanted to make a post asking for opinions. So, I've started my game in UE4 but UE5 has come out since then. The core idea is the same (retro FPS), but I don't know if moving to UE5 is worthwhile. Thoughts?
A look at the newest additions to Project Torment. Just two simple movement mechanics, but they took about a full day to implement properly. More on that in dev log 2, on YouTube soon-ish.
Eternity's Requiem's demo level is coming along well! It has a "room" now and the beginning of the lighting. I hope to release the demo level sometime early September. Stay tuned for that!
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Quick update! I've implemented bunny hopping into Project Torment! I still have some tweaking to do, but it's coming along well!
Happy dance!
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Here's the animation for The Butcher when it was in Blender, it's slightly different now that it's solely animated in Unreal Engine. I love how it came out and I'm looking forward to seeing how it works out in game.
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