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38
Game
Project Torment
3 years ago

"Dev-playground" coming along well! So far it's a lot of placeholder meshes and textures, but I'm making progress.

What do you think of the movement mechanics so far?


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Eternity's Requiem's demo level is coming along well! It has a "room" now and the beginning of the lighting. I hope to release the demo level sometime early September. Stay tuned for that!

A look at the newest additions to Project Torment. Just two simple movement mechanics, but they took about a full day to implement properly. More on that in dev log 2, on YouTube soon-ish.

Oh hey, a gif of me "playing" Project Torment!

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Quick update! I've implemented bunny hopping into Project Torment! I still have some tweaking to do, but it's coming along well!

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Here's the animation for The Butcher when it was in Blender, it's slightly different now that it's solely animated in Unreal Engine. I love how it came out and I'm looking forward to seeing how it works out in game.

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Ready to scare some Hoomanz and save Planet Erf? 🌍

The demo’s already waiting...

👉 Wishlist & follow us on Steam!

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I completely forgot that I wanted to make a post asking for opinions. So, I've started my game in UE4 but UE5 has come out since then. The core idea is the same (retro FPS), but I don't know if moving to UE5 is worthwhile. Thoughts?