
Devlog #1
Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.
Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).
More to come soon.
— Edi
Next up
POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"
Reality hits: “Damn… this is crazy hard...”
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Hey,
I’ve decided to rename the project to 'Dust & Flesh' and slightly adjust the overall concept.
The core idea is still the same, but in a darker, more atmospheric direction that better fits the vision I have.
More updates coming soon.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Spooky ahhh ghost-town 👻- what should be the game around it 🎮?














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