
Devlog #1
Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.
Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).
More to come soon.
— Edi
Next up
Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.
Sorry, no animations or textures yet—it’s all placeholders for now!
@pm-studios
' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.
Quests celebrating the beta have entered your quest log.
Play the game for FREE: https://bit.ly/BanditTrapSteam
POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"
Reality hits: “Damn… this is crazy hard...”
Here’s my Cal Kestis from Jedi Survivor! I've had a lot of fun with the game so far. It builds on Fallen Order in some really fun ways.
AI-Buddy can now given commands, to flash rooms. [W.I.P.]

















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