Game
Greg RPG
2 years ago

Devlog 26: 24.06....30.06.2024


Hello!

This week I made some progress on the next area of the game - the dungeon. I wanted to use procedural generation in there, so I wrote what I think is a binary space partitioning algorithm to split a big rectangle into a bunch of smaller rooms. Then I worked on making decoration assets and got to make a few new enemies as well, though they are yet not available in-game.

There is a video/post available about the dungeon generation.

See you next week!

Goodbye.



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Devlog 33: 12...18.08.2024

Summer

Using binary space partitioning to make my dungeon layout!

Greg RPG version 0.9.0

Devlog 24: 10.06....16.06.2024

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Have a good Boi

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.