Game
Greg RPG
1 year ago

Devlog 26: 24.06....30.06.2024


Hello!

This week I made some progress on the next area of the game - the dungeon. I wanted to use procedural generation in there, so I wrote what I think is a binary space partitioning algorithm to split a big rectangle into a bunch of smaller rooms. Then I worked on making decoration assets and got to make a few new enemies as well, though they are yet not available in-game.

There is a video/post available about the dungeon generation.

See you next week!

Goodbye.



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Using binary space partitioning to make my dungeon layout!

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Greg RPG version 0.9.0

Summer

art comission.

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What do you think guys in my robot?Just a beginner in 3d modeling..

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