
Next up
Working on some additions to the map, also making the hive explode MORE, for literally no reason other than performance. Also gonna make that hurt enemies. I really need to make a loading screen though...
Devlog 4: Damage Indicator
I have now added a WIP damage indicator to the game, now you can finally see how much damage you do
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
A bit trippy and confusing to look at, but I think the material works well.
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Devlog 9: Level Design
Started trying to learn better level design, the maps aren't as ugly to look at anymore now.
Devlog 7: Upgraded Player Model, New Aim Offset, Head Look, and Leopard Crawl.
Made the player model better, added a MUCH better aim offset system, made it so that the player's head turns to your crosshair, and made it so you can Leopard Crawl.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Devlog 5: Civilians
Now when going through certain areas, you will find civilians, these civilians will be in multiple stages of being wounded, scared, trying to help the wounded.












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