
Next up
Meet the Sergeant.
32: Sword slash decals, model changes, font changes, and
Devlog 5: Civilians
Now when going through certain areas, you will find civilians, these civilians will be in multiple stages of being wounded, scared, trying to help the wounded.
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34: New VFX, some model changes, a new enemy, gibs, new sword effects, finally got a radar working. Working on better level design, and now I need to improve performance, again... Oh and a cutscene camera for melee crits, melee is the only way to heal.
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35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.
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31: Enemy counter and different animations depending on what state you're in.












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