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10
Game
Toy Battalion
2 years ago

Devlog 3: Main Menu

I added the W.I.P of a functional main menu, you can also see the aim offset in the above video. (I don't have a clue why the vids so low quality but anyway...)




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31: Enemy counter and different animations depending on what state you're in.

Devlog 4: Damage Indicator

I have now added a WIP damage indicator to the game, now you can finally see how much damage you do

@Narwhalnut is a Jolter to Watch who programs bugs in his game Insectile! Follow @Narwhalnut before the quest ends on December 16 and you'll get Coins!

The Crash Site

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Devlog 7: Upgraded Player Model, New Aim Offset, Head Look, and Leopard Crawl.

Made the player model better, added a MUCH better aim offset system, made it so that the player's head turns to your crosshair, and made it so you can Leopard Crawl.

Working on some additions to the map, also making the hive explode MORE, for literally no reason other than performance. Also gonna make that hurt enemies. I really need to make a loading screen though...

Cloudheim by @noodlecatgames has entered Early Access on Steam!

The game is a 1-4 player action adventure that blends crafting with chaotic physics-based combat.

Follow Cloudheim on Steam and try the free demo: https://bit.ly/CloudheimSteam

32: Sword slash decals, model changes, font changes, and