Devlog 3
Happy New Year's eve! 2024 sure has been a year, hasn't it? The Gatekeeper has gone through numerous changes over the course of December, some of which were small setbacks and others that were surprisingly beneficial. Super short devlog this month, but January will definitely have some improvements.
--- Updates ---
Now completed:
Voiceline scripting for Character 5 and Character 6
--- Challenges ---
Minor setbacks:
Character design inconsistencies
Program change
The development program was changed not because of an issue with Godot, but because the Game Design course I am taking is using Unity, and has specific assignments that need to be done in Unity. This does not mean that I have lost all progress, but it does mean the coding part of development will be a lot slower.
TLDR - Program change kind of sucked, but voiceline scripting is getting along nicely.
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