Loading...
37
Game
Darkruin: The Warrior's Path
2 years ago

Devlog Time! (03)

Since last I haven't updated much, but I got a head start on the level design for Chapter 1, some more tiling and layering work, I'll likely change up the room down the line but so far we have:

(Check Article)


- Main Menu (Basic); needs updated

- Options Menu (Needs function)

- Functional Main Menu quit option

- Chapter 1 basic sprite design and placement

- Character Idle Animation

- Weapon Icon and Health Bar (needs function)

Thank you for reading, and I can't wait to share more!



2 comments

Loading...

Next up

Devlog time!

I updated the main menu with some graphics and started on the Chapter 1 level design. Just tiling for now, and with an idle character animation, but we'll be setup soon for sure!

pov me whenever I need to function:

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

so anyways

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

So far in development I have a baseline for a main menu with a start function, basic options including VSync, and a Quit function! It's not much but it's a start!

Hospital trip was something, I was hooked up to IV and got a CT scan of my brain, they did it with contrast which feels so funky, anyways I'm back, they found nothing so we still dunno whats wrong with me....bleh ;w;

animating my forever wip

If anyone wants to see this silly epic spotify playlist I made here's the link:

https://open.spotify.com/playlist/5KBLKHphIpsgrXf3gUGe1u?si=8ndr…