Next up
Woo-ooo-o-oo everyone!
The final portrait of Cyber Gray has arrived in the game. Will be in the next game update. #gamedev #IndieDev #Pixel #PixelArt #GameJoltCreator #indiegamedev #indiegame #rpg
Hi everyone!
I have released a small update 0.19.0 #gamedev #IndieDev #Pixel #PixelArt #GameJoltCreator #indiegamedev #indiegame #arcade #retrogame #shooter
We are making a turn-based RPG in mythology and sc-fi. Chinese, Greeks, Egyptians and Slavs with cyber-augmetics destroy synthetic mutants from folk tales, legends and superstitions. #gamedev #IndieDev #GameJoltCreator #indiegamedev #indiegame #rpg
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Hi everyone!
I'm trying to combine an active scrolling shooter that challenges the player's skills and an idle gameplay for farming that requires minimal actions.
#gamedev #indiegamedev #pixelart #idle #shooter #postapocalypse
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
Another heroine from our game is Nubiti. Ancient egyptian nobility and the liberator of slaves.
#gamedev #IndieDev #Pixel #GameJoltCreator #indiegamedev #indiegame #rpg #turnbased #turnbasedrpg #mythology #scifi
In the previous post I started a vote for the theme of the next location. And it seems that there will be no new votes. So I started working on organic biolocation.
#gamedev #IndieDev #Pixel #PixelArt #GameJoltCreator #indiegamedev #indiegame #shooter
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Devlog 3 | Diving enemies and the plasma shotgun
0 comments