19 hours ago

#Devruary

I stopped using backdrops as broadcast blocks because well... thats not how backdrop blocks are supposed to be used. and overtime it gets more complicated to develop. although, it makes things a lot less laggy! yes this is some of my oldest code


that code was made back in May of 2025 and I am proud of it >:3



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So I did the math... True InkTale will be a 23 minute fight... Yeah, based on the playlist of music I made for it, it came to around that time so to anybody who plays it all the way through, especially in Hard Mode, good luck, you're gonna need it.

#Devruary

the game that made me want to start game development was the BossHim InkSans fight, i was watching Merg play it, and fun fact, that night i made my GJ account. Thank You @BossHim for making such a wonderful & hard ass game!

#Devruary

i have the habit of not planning ahead for anything game development wise (like, not planning any attack patterns or dialogue) and just end up going with the flow. but that usually works out for me.

We played Dark Sanctuary with my orchestra!

Shanghaivania. Despite hating the game, i still play it because im to damn stubborn to quit something i have already started. i have improved though, ive had better runs that i didnt record.

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Stronger Than You - but its a Sans Fan Game. really hard, that first half was not meant to be a no hit if you were wondering, it kinda just happened. game by @OneCJ (again) play it here its fun: https://gamejolt.com/games/sty/967449

im still fighting Shanghaivania Ink.

it took me 2 hours to make this, at 10 and 11 at night, but i think it was worth it. took that long, because i had to perfectly hand cut every pixel, 5 times over because i didnt know if i wanted a background on the logo text (though decided against it.).

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

#GJAsks

I just want to say it, I think it is pretty obvious what game I will continue to come back to... right? I make Undertale fan games after all.