Did a clothing meme. I think I’ll go with the Twill Cadet Cap for Verge. Still deciding the rest of their outfit, but I’m leaning into muted tones, black, and white.
Next up
Making a minigame. This is the prototype before I add all the art.
Verge is trying on some hats. They like the Twill Cadet Cap (left)and the Flat Cap (right).
I’ve finally conquered my perfectionism long enough to make some sprite assets. It was fun playing with smear frames to show a bit more life in the animations.
I wanted to try custom controls for my games, but it was always on the Options Menu To-Do list, the last things I did. I decided to I'll add it to the Pause Menu so people can change it anytime. Right now I'm moving it to the UI's Layout
Celtic knots are hard, but pretty satisfying when I can get them right
Okay, I finally got a part for another project done, so I can focus on this for the day. I’m going to carefully draw the background assets for the kitchen. I still made sure to darken my room for a better view. Process details are in the article below.
Minor Update: the Morality mechanic will replace the Health mechanic. Basically, you get a game over if you make too many bad decisions. You wanna make good decisions to keep your bar high. If your bar gets too low, you lose and get the Game Over.
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