2 years ago

did some art practice, trying more with the PSX style and learning more about blender and Krita, might use these assets in another short horror game.




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Might not be flashy or 100% finished but options are very important for games so yeah, one step closer to releasing a demo.

Been working on my 3d modeling recently, I did the doughnut (You'll might have to fullscreen the image)

got the pistol animations done, coin slot machine idea

(only showing reload because it's the only interesting one)

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Started work on my first commercial game, and saying that my dumb shape dating game is a 500 view I decided to make it into a full release so yeah, got everything I want in the dialogue system done so here's the first view of the game

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

I couldn't get any real work done on the video because I got sick, but I'm hoping to have it done soon.

by today, I made a barrel (taking some time to learn 3d modeling better.)

I have the design for the main menu done, still need to do most of the code but this is a start

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Got the selection screen ready, looking to get a demo out by the end of March or something