Next up
Working on some more battlefield style destructible buildings in unreal 5
I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.
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Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE
Disappointment simulator: Chapter one is here: very short, but took forever to make. PLAY NOW: https://gamejolt.com/games/eeeeeeeee/858264
I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.
bro got so mad
Coming Soon to Disappointment Simulator



















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