Yeah, This is kind of a double post, this idea just kept coming up. Normal schedule will resume tomorrow.

Don't mind the weird texture there, I just had this animation come to mind.
Next up
Alright! Cool down period has finished, now for the second round.
So Click Here if you think this looks good.
This one is a little different it has more space in an attempt to ease visual information and collision trouble.
I'm Back with Explosions, Lightining and Fire.
Now I'm going to need a lot of testing.
Now I need to test a few underground levels, if you like this design it'd be nice if you could Click Here to give it a view.
Joltober Day 30 - #Witch
Now the main idea was be more unique visually. So um Click Here If you think it looks good.
Or if something looks wired, just let me know.
"This time, there's more than an illusion to fear,"
Now I need to one more underground level, if you like this design it'd be nice if you could Click Here to give it a view.
After this I can start on some more fun stuff.
Analyzing the Mini-Boss Dodge system before it can defend itself.
Also decided to test music again.
Here we have round 3 the final round, now for the second to last time Click Here if you like this level.
Level 11 Is a more open design, it's supposed to be a calm before the difficult stuff.















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